The only thing I would possibly change, if anything, and it’s not at all necessary, is to make the radius of the fast downhill kink, Hatzenbects-Bogen, wider and with a shallower angle, but that’s only because I like going flat out and grazing the kerb with no regard to personal safety because I’m driving in a sim LOL. The good news is that everything checks out really well. After that, I took my f*** off fast cars around the track to see if they could come in a shave under 2 minutes on a flying lap, which is my general expected benchmark as those were the kinds of times I was getting with the 1400hp+ totally OP tier of cars I was playing with in other sims. I cross referenced my recollection of that experience with onboard laps of the course to see if my impression of the corner speeds was correct. I must have done like 200+ laps with that sim. The reason I used this car is because BMW released a demo simulator as part of promo for when they released the M3 E90 in 2007 in which you could drive the various trim levels of M3 in a faithfully replicated GP Nurburgring (though at Veedol they used the sharper chicane of the F1 track, as do most of the simulations I’ve played). Okay, I’ve tested the track with a number of cars, including a quick-fire replica of a 2008 M3 E92 (6-speed manual version) that relatively closely matches the specs*.
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